Here are a few props I made to get to know the Source 2 tools and figure out the overall workflow, as well as the liquid shader (which comes with Half-life: Alyx) and breakables (which you can see in the second half of the flask video).
Mountain Dew bottle was for a meme here https://twitter.com/megakosan/status/1268521508642656257
Flask model was made for https://twitter.com/maplabscomps/
All in-engine files are downloadable here at the moment: https://drive.google.com/drive/folders/1TVyrnrWmgkju8XBPvOLfywNlXqPNJJyT?usp=sharing
You can also find the salt box and cans downloadable as CC0 assets on https://polyhaven.com/a/russian_food_cans_01